Natasha Jonas | Being A Female Role Model

James Kenealey

by James Kenealey on


In Joe Gallagher’s sweltering Bolton gym, surrounded by training fighters like Anthony Crolla, Paul Butler and Callum Smith, we sit down with Miss GB Natasha Jonas, Great Britain’s female boxing ambassador and #TeamMorson athlete to discuss being a female role model, getting more women into the sport and how her two-year-old daughter knows when it’s fight night.

“As a new mum and a first time mum, there’s so many things that you get told. You’re trying to do what’s best for them and not spoil them – give them what you can but not too much. You struggle with that for the first year or so. But once my daughter was in her routine I was left with a lot of time and thought, what I am going to do?  So I decided to come back to boxing and it all fell into place!”

Tash’s journey back to boxing, this time as a professional, after the birth of her daughter Mela couldn’t have gone much better so far. Since her comeback fight against Monika Antonik in June 2017, she has fought a further five times, all bouts resulting in comfortable wins. This has elevated herself to a new level within the sport. Tash recognises the importance of attracting more women into male-dominated sports, and is only too aware of the platform from which she can now do this.


“The opportunity is there for us now. We knew once the Olympic thing was over that people would get behind it and enjoy women’s boxing once they saw it at its elite level. It’s going to grow, and it’s good to be a pioneer in starting that. I don’t want it to be easy, I want it to be tough because then it means more and if it makes it easier for the women that are coming behind me then I’d rather it be tough. It’s good to be able to speak honestly and truthfully about the sport I’m involved in and try and make it better for the women coming through. I’d rather take it on my shoulders and do the graft and the hard work and break down a couple of barriers.”

Being a female role model isn’t something that Jonas anticipated would happen, but it’s clear in her popularity that this is exactly what she has become.

“I do get people on social media wishing me well and saying that I’ve inspired them. – coming to the gym just to take photos. It’s a lovely feeling and it’s not something I ever thought would be. It’s an honour and pleasure to be someones idol and be looked up to. I didn’t really think of myself as a role model until after the Olympics, when I looked back and thought, ‘wow we really did something great there and I was part of something’. In the moment, I didn’t think like that. To me I was just a boxer doing what I do and trying to do my best.”

Her two-year-old daughter is also quickly becoming her biggest fan, too, and Tash is pleased to be one of her early

“She’s got her routine and I’ve got mine! Obviously she sees me on the TV. I went home with my traditional two braids and she said “mummy’s boxing” – so she knows that my braids mean it’s fight night! I’m just happy that she can see me doing stuff that’s not conventional.
If you’ve got a dream and you believe yourself and work hard and try your best, you can do anything if you put your mind to it.”

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Morson have an exciting vacancy for a Project Manager based in Yeovil for one of our Aerospace Clients. Job DescriptionThe Project Manager is responsible for the successful delivery of the defined Project with authority and responsibility from the Programme Manager to run the project on a day-to-day basis.Key Job Accountabilities Include:The project manager is responsible for leading and managing the project team with responsibility and authority from the Programme Manager or Sponsor on a day-to-day basis. Delivering the project to schedule, cost and quality.Interfacing between the project and functional business areas to achieve the overall Project deliverables. Demonstrate good communication and encouragement across functional business areas, for change.Effective co-ordination of the project and the inter dependencies into the overall Programme or as an independent small project, including resolution or mitigation of any risks and issues arising during the project. Supported by the Programme Management office.Ensuring all activities are carried out in accordance with policies, and processes.Ensuring delivery of contract life cycle relevant to accountable project.Managing and production of the required deliverables proactively monitoring its progress, resolving issues and initiating appropriate corrective action to achieve quality and schedule within budget.Planning, designing and monitoring the project, preparing any project plans as required. Please contact us for more information.

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Our Client is developing a virtual aircraft maintenance trainer at its Dalgety Bay facility in Fife. The software solution exploits an existing in-house product capability called VoRTEX (Virtual Reality Training Executive). The VoRTEX core software provides the virtual environment, state store and rule set that govern how the user interacts with the platform virtual model. To run with the VoRTEX core, the project is creating the specific behaviour and 3D visual models for the relevant aircraft systems.The role will primarily focus on creating real-time textured 3D objects to be incorporated into a highly detailed aircraft with opening panels and removable parts. The source data will usually comprise very high polygon count CAD files that need to be optimised then textured. This will mostly be done manually because automated tools usually create unacceptable artefacts. Some objects will be created from photographs and measurements only. Applicants with full-time experience creating 3D assets for games or military simulators will have an advantage. The applicant should provide a portfolio or examples of work. Skills (essential):3D Modelling and texturing/shading of real time assets based on real world reference materials;Ensuring that all models produced are optimised for performance, taking into consideration the limitations of the target system;Ability to work in a team setting, working to deadlines and time constraints. Skills (desirable):Understanding of baking textures, generating specular / normal maps and physically based shading;Pro-actively contributes to improvement of production pipeline;General knowledge of rigging, lighting, animation and rendering techniques;Can develop MEL / Maxscript tools;Traditional art drawing skills;Knowledge and experience of using JIRA for task management. Tools (essential):3D Modelling - Autodesk Maya preferred, also 3DS Max (pure CAD software experience is unsuitable);Texturing - Adobe Photoshop CC expertise. Tools (desirable):Texturing - 3D painting software experience is useful;Game Engine - Unity 3D preferred, also Unreal Engine.

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